Picture Resolutions
4k 2160p
FHD 1080p
HD 720p
Dolby Atmos is not a codec it's a audio format. E.G. would need a Dolby Codec
Dolby Digital+ is a audio codec
Flacc is a audio codec
AAC is a audio codec
MP3 is a codec
MP4 is a codec
File and compression types
MKV open source file type.
AVI is not open source
Hevec 264 compressed files using less bandwidth
Hevec 265 compressed by upto 50% more than Hevec 264
So e.g if you were watching a action movie the closest to cinema quality would be
4k 2160p dolby atmos gives the impression of sound above and below head etc.
If I was watching a musical or concert
4k 2160 FLACC would be best lossless audio basicly
You can also get FHD in the various codecs aswell
So the size of the file is basicly irrelevant aslong as the resolution and sound is what you require
But it means nothing if all your devices are not compatible. And you have the correct equipment in the first place
A audio format is the structure for storing the digital audio
A codec is tool that encodes and decodes the data
Files that have been compressed will make a devices processor work harder but use less bandwidth
Its also a good idea to set your app to auto resolution and frame rate if possible
All a bit geeky i know but some of you may be interested of course there are more file types and codecs but main stuff is covered
4k 2160p
FHD 1080p
HD 720p
Dolby Atmos is not a codec it's a audio format. E.G. would need a Dolby Codec
Dolby Digital+ is a audio codec
Flacc is a audio codec
AAC is a audio codec
MP3 is a codec
MP4 is a codec
File and compression types
MKV open source file type.
AVI is not open source
Hevec 264 compressed files using less bandwidth
Hevec 265 compressed by upto 50% more than Hevec 264
So e.g if you were watching a action movie the closest to cinema quality would be
4k 2160p dolby atmos gives the impression of sound above and below head etc.
If I was watching a musical or concert
4k 2160 FLACC would be best lossless audio basicly
You can also get FHD in the various codecs aswell
So the size of the file is basicly irrelevant aslong as the resolution and sound is what you require
But it means nothing if all your devices are not compatible. And you have the correct equipment in the first place
A audio format is the structure for storing the digital audio
A codec is tool that encodes and decodes the data
Files that have been compressed will make a devices processor work harder but use less bandwidth
Its also a good idea to set your app to auto resolution and frame rate if possible
All a bit geeky i know but some of you may be interested of course there are more file types and codecs but main stuff is covered
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